Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | Ages 12+ | 2 to 4 Players | 60 to 120 Minutes Playing Time

£13.495
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Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | Ages 12+ | 2 to 4 Players | 60 to 120 Minutes Playing Time

Academy Games | 878 Vikings Invasion of England 2nd Edition | Board Game | Ages 12+ | 2 to 4 Players | 60 to 120 Minutes Playing Time

RRP: £26.99
Price: £13.495
£13.495 FREE Shipping

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A Wargamers Needful Things is a one stop blog for Wargamers, Military Minifig collectors, Toy Soldier collectors and military history obsessives. We shall be reviewing books, miniatures\toy soldiers, MiniFigs and of course games, plus interviews, model making and AARs!

The Battle mechanic used in 878: Vikings is really very simple, and simple is not a bad thing in this instance. The controlling Viking player then can play a Movement card (see previous Action Point for details) and move not only this army with the Leader but any number of allowed armies the appropriate amount of spaces, as shown on the played Movement card. It is fairly easy to reach your max, especially if you control Wessex for the first Rounds of the game. If the leader wins the battle and still has units on his card as well as movement remaining, he can continue to move.Although the rules are simple there is enough in here, especially with 4 players, to keep even the most experienced of Grognards entertained. The English play as the Housecarl, the Kings’ household troops, or as the Thegns who were regional noble Leaders. If someone can handle the rules-complexity of Risk and enjoys the direct conflict in that ‘game’ then 878: Vikings can provide a much more rewarding experience in a much shorter time with marginally more rules. Yes, there are lots of Vikings, and yes they’ll be lots of Invasions, on most turns as it turns out. The massive invading Vikings under the command of their leaders is a size-able force to reckon with.

But the system works well for this level and difficulty of game and the dice symbols really add some interesting outcomes. The setup is the same regardless of player count due to 3-4 players simply divides the control of each side.The really unique part about the Leaders is that they can win a Battle and keep moving as long as they have Movement points remaining. You will not stop them from moving through, but you can kill one Berserker as they go for their real target.



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