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Games Workshop Warhammer 40,000 Codex: Dark Angels

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Dark Angels have a wide variety of tools available to them that live along side the core Index Space Marines, broadening an already diverse range with everything from Characters and Vehicles; to sidegrades of existing units and the wildly different Lion El’Jonson. If you looked at the Marines Index and said “where’s all the stuff?”, Dark Angels are for you.

The following information is not to be regarded as officially sanctioned and/ or is not written from an in-universe point of view. A detailed explanation of the term "Trivia" as used in the Lexicanum can be found here. When it comes to the heavy weapon side of things, you will see most competitive lists taking Cyclones supported by Chain Fists or lighting claws. In a post-Armour of Contempt world the storm shields no longer have much value outside of the thunder hammer – sitting in cover gives your terminators an effective 0+ save already and giving up your shooting isn’t really worth the extra point of damage when you could take a chainfist. Farith Redloss — Voted Lieutenant of the Dreadwing, became the first post-Heresy Supreme Grand Master [68] Warhammer Community: The Road to Thramas – Part 4: Marvellous Minders (Posted on 02/03/2020) (Last accessed on 7 March 2020) The Dark Angels are known for their bewildering array of ancient rites and rituals, such as the Feast of Malediction and the Rite of Sins Renounced to the three-day Mindchant of the Iron Penance and the Liturgy of the Thrice-avenged. Most of these rituals are led by Chaplains and are all cold and solemn ceremonies. None of these are without meaning, and are heavily tied to ascension deeper into the Inner Circle. [67e]

Chapter Ancient

Armor of Contempt –Armour of Contempt was a big improvement for marine armies across the board but particularly for those armies with powerful units with a 2+ save and especially for those with Objective Secured on their 2+ units. Deathwing Terminators are incredibly hard to kill and make for an effective unit that can sit on objectives in the middle of the table and bully other units off them. If you’ve been after full-on Primaris melee specialists, this is the unit for you – they’re tough as adamantium nails and will reliably carve a bloody path through anything in front of them. With three super doctrines, the codex is really telling us what our army is expected to be doing. The Speed of the Raven wants our whole Ravenwing force to push forward with 4++ Invuls to set up for the next turn. While still being able to participate in the battle turning our heavy weapons into assault weapons. The Fire Discipline has not seen too much use, though the Tactical doctrine is one that both takes of Dark Angels enjoy, it is the weaker of the three doctrines. Finally, when we are looking at the Implacable special rule we get to some real meat. Rerolling all wounds is great, no matter what the cause, and when we are using lists full of Power fists and Thunder hammers, Magnus and friends better watch out. Inner Circle The same applies to smaller (or bigger and fragile, damn blast) units targetted by Desolation Marines, Aggressors or your vehicles of choice. Gladiator Lancers bring their own Re-rolls, as do Inceptors through Twin-Linked. Always be thinking about if you need Oath here or if you can have something smaller punch up a weight class.

Marked for Command (1 CP) –Use this Stratagem before the battle. Select one DARK ANGELS Ravenwing Huntmaster or Knight Master model or a DARK ANGELS model from your army that has the word ‘Sergeant’ in their profile. That model can have one of the following Special-issue Wargear Relics, even though they are not a CHARACTER: Master-crafted Weapon; Digital Weapons; Atonement; Bolts of Judgement. Each Relic in your army must be unique, and you cannot use this Stratagem to give a model two Relics. You can only use this Stratagem once. This is cool when you use it on a Deathwing Knight Sergeant to make his Flail Master-Crafted and force some crazy splash damage. Other than that, there is not a ton of use for this Stratagem since you are often upgrading a big target and it does not get you any of the Wargear that makes you more durable. C A fantastic spell that can really put the pain on any unit your boys will be rolling up on. Toss this on some Deathwing Knights and what units disappear in front of you. All our units can make wonderful use of this. A Introduction ........................3 Sammael on Corvex ........................................78 Ravenwing Ancient .......................................104 As we covered a little earlier, there are three “super-doctrines” in the Dark Angels codex. GW really did their best to make the book feel like it has three separate fighting styles, all combined into one army via a special rule called Sons of the Lion. Devastator: Speed of the Raven

Codex Supplement: Dark Angels

Fury of the Lion (AURA)– While a friendly DARK ANGELS unit is within 6″ of this WARLORD, if this WARLORD has made a charge move, was charged, or performed a Heroic Intervention this turn, add one to the Strength characteristic of models in that unit. Another great warlord trait that rewards defensive play as well as offensive play. Not one you will see often but it’s easy to trigger and use and is valuable for helping fight off other bully units that might challenge your supremacy at midtable. B+ Dark Angels are among the strongest chapters of space marines competitively, and while they aren’t a top-tier army, they frequently put up top 4 results at GT-sized 40k events. You can find more about their performance on 40kstats. Date Unknown: Kapua Campaign — The Ravenwing battles a Chaos force in the Kapua system. Sammael becomes Grand Master of the Ravenwing.

If you’re taking the Talonmaster you want to give it the Arbiter’s Gaze relic, which allows the Talonmaster to always hit on 2s – even in Overwatch. The speed of this model allows it to get whatever firing angles it needs, so making use of the relic shouldn’t be a problem. If there’s a downside to the model it’s that they’re pretty mediocre in melee, coming with only a power sword to try and fend off enemies who get too close. Doctrines – Unlike every other Marine faction, the Dark Angels have three different super doctrines, one that benefits each different wing of the chapter. The Dark Angels Combat Patrol boxjoinsthe Death Guard, Blood Angels, Deathwatch and Space Wolves in GW’s new range of ‘starter’ products, aimed both at new players keen to start a collection, and existing collectorslooking to bolster their ranks at a discount price. M41 Siege of Vraks — Supreme Grand Master Azrael led nearly half of the chapter during the Siege. The force arrived on board the Battle Barge Angel of Retribution and the Strike Cruisers Sword of Caliban and Salvation and a small number of Escorts. [6a]Limited to One Codex Artifact– As a successor chapter, this is a limitation that is common – though it’s much less of an issue in War Zone Nephilim, where spending CP on multiple relics is rare. Even before it wasn’t a huge issue, as the only relic I was taking was the Penant of Remembrance. While many Psykers are content to use their mind-altering powers to merely shake the morale of their opponents, the master mental manipulators of the Dark Angels are able to shape their enemies’ fears into far more debilitating forms.

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