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Posted 20 hours ago

Five Nights at Freddy’s – Survive 'til 6AM Funko Board Game Survival Focused Solo Or 2 Players Game Mode Light Strategy Board Game For Children And Adults (Ages 13+) 51761

£9.9£99Clearance
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Gotcha, we will be running in some balancing changes soon. We do have an assist mode coming in the near futurethat will allow people who only want to experience the story (and the lewds), without all the spicy gameplay! performance is good enough although on linux there is slowdown after a while. I dont know if its a memory leak or something else. but restarting the game fixes it. I have sent this over to the core team, We will definitely get a bit more polish for Niles mechanics. resolución media: 165 fps (bajan a 135-140 en los pacillos al lado del cuarto principal cuando se da ese efecto de el pantalla con interferencia)temperatura que rondan 70c a 72c con una utilización de la gpu de 68%-74% I personally find the pacing at Night 2 a bit too "Hectic" where everything kind of fall down on you. I try to get the hang on the new mechanic like how to turn the Valve and the Light Switch. But the problem is that during solving these mini puzzle, have to deal with Poppi sending me a bomb, Sammy sudden turning up and distracting me and meanwhile I am losing sanity. I wish the pacing for Night 2 could "slow a little bit" just so that I can get the hang on the mechanic with the puzzle, maybe then in Night 3 and Night 4 start to increase the pace of the game. Sorta like the old 0.75 version where the pacing feels a bit natural during the 5 night

Okay so only fair is to judge it the way it is now. So: For a demo of gameplay honestly its really nice, a bit more polish here and there and its gonna be great. Of course we want NSFW but its just a matter of time after all :) Some of the sound cues are maybe a little too subtle. The 'thud' when enemies are against the glass (which is a pretty big deal) is a lot quieter than prev builds, and I can totally see why some people are basically brute forcing the switch minigame because the audio cues for a 'right' vs 'wrong' light position in the sequenceare very similar-sounding... No matter what game you’re playing, practice makes perfect. The more you play, the better you’ll become at the game, and the more fun you’ll have. Well, I've been playing the new demo, and I've been enjoying it so far. Currently on Night 4. Glad that I've been supporting it on SubStar as well. However, I have encountered some bugs and have some gripes:THe bomb doll not giving any noise so I have to exit the cameras after any given panning to take care of the bomb doll. Okay finally made it through all five nights. The gameplay is SOOOOOO much better than it ever was in the past. Very much like the increased difficulty, I actually have to do stuff now instead of sit in the office and twiddle my thumbs until something happens. Obviously lots of stuff to improve on but a really great framework as it currently stands. If you’re looking for a board game that’s a bit more challenging, then Scrabble may be the perfect option. This game is all about using your vocabulary skills to create the most words possible.

I'm not sure how, but sometimes I manage to passively regenerate Sanity when the light is green after using the plushie, sometimes I don't. And sometimes, I manage to get maxed out sanity that never decreases. Again, no idea how this happens. As for lore, well, I can kind of see an obvious connection from obssession to this character from the games. I'll let you all figure it out. resolución alta: 85-110 fps (bajan hasta 65en los pacillos al lado del cuarto principal cuando se da el efecto de pantalla con interferencia)temperatura que rondan 74c a 76c con una utilización de la gpu de 92%-95%

i say that its fun but it does have a difficulty to it which is not bad at all!, i had fun playing it and i can't wait for more!. nota: talvez este dato sea de importancia, no se si se deba a un bug o algo del tipo. pero cuando el juego esta en funcionamiento luego de 30 minutos,comienza progresivamente a perder fps (también esto quiere decir que usa menos gpu por lo menos creo que note eso en bajo donde el máximo pasaba de 165) pasando en caso de jugar a 165 a 35-40 fps luego de un tiempo independiente de la resolución, si regreso al lobby los fps suben al máximo de nuevo pero en juego la única manera de recupéralos es cerrando el juego para luego inicialó de nuevo. If you’re looking for a board game that’s sure to get you laughing, then Cards Against Humanity is a great option. This game is filled with outrageous and offensive cards, making it perfect for playing with friends who are looking for a good time. This story is more of about the main character being the only "normal" person witnessing the weird stuff happening around him, which I like. It's also quite gory at times.

Smooth camera movement, this was my biggest complaint with 0.8. This has been fixed and I couldn't be happier. I really don't want this game to become annoying to play, but in its current state, just play some of the older builds. Having the debut of the Unity version be SFW is fine but it is a big letdown. New death speeches are funny, but I just much prefer the umm... "old death scenes". You could probably tie them together for the NSWF version and keep them for the SFW version, though you probably already have that in mind. actualmente uso una RX 6600M su equivalente es la rtx 3060 Mobile (lo mas cercano a pc de sobre mesa es la 3050 de 8 gb pero esta pierde por mucho en 1080 en la mayoría de juegos, supongo que se debe a que las portátiles están optimizadas para trabajar a esa resolución) Additional details about the highly-anticipated Five Nights at Freddy’s Fightline releases include:Post death banter. Why!? This was such a good feature when it was introduced in the Arkham series, so why did it take so long for someone else to follow suit. I absolutely loved this!

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